Scenery star wars legion4/22/2024 ![]() ![]() The defending unit rolls defense dice to cancel hits and takes wounds equal to any shortfall. Firing on a unit is a simple case of rolling a number of appropriately coloured dice as shown on the unit card for the unit that is firing. When the shooting starts, Star Wars Legion offers a refreshing simple set of rules that adhere almost perfectly to common sense, with complexity only rearing its head in very infrequent situations. On most turns (and in most cases) a unit can both move and take an action (like firing) in a single turn, or they can move twice as far and take no action. Range rulers always slot cleanly into the base of vehicle models to make moving them easy, whilst trooper unit movement is based around measuring movement for the lead mini and then placing all support units within a specific range. All the same though, they still use the included range rulers based on a clearly identified pip system shown on the associated unit card. Ground and repulsor vehicles are slightly more complex, with rules for circumstances like passing through ground units or moving fast (and potentially crashing) for example. Movement for trooper units is quite straightforward and is based on using one of the included range rulers. ![]() In the core box (I have no idea what’s coming next) there are basically three kinds of unit known as Troopers, Ground Vehicles and Repulsor Vehicles. This is important, because once order cards are resolved (which involves placing tokens on the ordered units) then a token for every other unit is randomised and placed in a pile – so aside from units that receive specific orders, the players will not know which of their units will activate next. ![]() More powerful effects tend to be slower, whilst quicker ones will affect less units and offer less opportunity to modify the standard rules for movement and action. The manual (and Rodney Smith’s excellent Watch it Played! video) both explain the nuances of order cards in a level of detail that I won’t go into here, but what you do need to know is that each army has one or more commanders (just Vader and Skywalker in the core box) who each bring their own specific order cards to the game, with various strengths and weaknesses.Įach order has a different priority that is indicated by a number of pips on the card. Once the battle is joined, unit movements and actions are determined using order cards and then the creation of a randomised pool. Another option, of course, is simply to invest in a second core box. The general consensus is that for a proper game of Star Wars Legion, you’ll need around 800 points per army, so players are certainly encouraged to invest in some of the add-on packs (such as the already available AT-ST or the Snowspeeder). The core box includes two opposing forces (the Imperials led by Vader and the Rebels led by Skywalker) that cap out at around 500 points each, although some flexibility is available thanks to different weapon loadouts, special powers and so on. ![]() It’s a fine margin though, that may even be because the core box that I am reviewing has relatively few complex characters and units to come to terms with.Īs with all games of this sort, Star Wars Legion begins with players forming their armies based on a set number of points. In terms of the technical complexity of game play, Star Wars Legion is pretty close to modern 40k, although I would probably be willing to argue that it is perhaps slightly more straightforward and a little bit faster to play. The game itself will be immediately familiar to fans of any other miniatures combat game, with probably Warhammer 40k from Games Workshop being the most similar both in the way it looks and in how some of the movement, cover and firing mechanics work. In particular, the miniatures are of a higher standard and require a degree of assembly (including gluing) that is unusual among FFG products. Although it shares a few concepts with other Fantasy Flight Games set in the Star Wars universe (specifically Imperial Assault) it has a grander scale, requires no board and delivers a number of hobby features. Whilst I must admit that I was a little bit surprised when I first saw the announcement for Star Wars Legion, that surprise soon turned into excitement when I realised that a battalion level miniatures game was in the offing. ![]()
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